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Haunted House Postmortem
postmorten for Haunted House
Additional functionality
further improvements to the game
Text Input
examples of text input
Player Location
Example of player location
The Port Begins
Beginning of basic-reb0rn port
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Data Run Postmortem
postmortem for Data Run
Enemy Movement
showing of enemy movement
Enemy Detection
my enemy cone of detection
Isometric
some maths behind isometric tiles
Fully Starting
showing of plans to make game
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Scarle Mario Kart Postmortem
Postmortem
Collision Response
Collision response
Components
Physics components
Collisions
My first tests around collision in the Scarle Engine
Physics
My first tests with physics in the Scarle Engine
Unity Alpha
Progress on the game
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Grid Control Postmortem
description of hopefully functional networking
Networking (hopefully) Fully Functional!
description of hopefully functional networking
Types of Packet
planning behind networking
Networking
first showing of networking in grid control
Basic Reborn
Ex Machina
Scarle Mario Kart
Play & Games Redux